Graphic design, art direction, animation
and game design for Boss Coffee.
Suntory BOSS Coffee, which began its journey in 1992 in Japan, only made its debut in Australia fairly recently.
The challenge was to embrace Japan's unique charm while appealing to a youthful, geeky audience.
The game excelled in both mobile and billboard formats, with its gameplay intensifying as you collect delectable cans of Boss Coffee, progressively making it more challenging to evade the mischievous cats.